How To Play the
Slade's Star Trek® Text Game

OBJECTIVE

You are Captain of the starship 'Enterprise' with a mission to seek and destroy a fleet of Klingon warships which are menacing the United Federation of Planets. You have a specified number of stardates in which to complete your mission. You also have Federation Starbases for resupplying your ship.

START OF GAME

You will be assigned a starting position somewhere in the galaxy. The galaxy is divided into an 8x8 grid of Quadrants. The astronomical name of a quadrant is called out upon entry into a new region. Each quadrant is further divided into an 8x8 grid of Sectors.

                    GALACTIC MAP
    1     2     3     4     5     6     7     8
  ----- ----- ----- ----- ----- ----- ----- -----
1         Antares                  Sirius        
2          Rigel                   Deneb         
3         Procyon                 Capella        
4           Vega                 Betelgeuse      
5         Canopus                Aldebaran       
6          Altair                 Regulus        
7       Sagittarius               Arcturus       
8          Pollux                  Spica         
  ----- ----- ----- ----- ----- ----- ----- -----

SHORT RANGE SENSORS

On a Sector diagram, the following symbols are used:

 Short Range Scan for Quadrant 2,3
  ------------------------
   1  2  3  4  5  6  7  8
1        *                 Stardate   2320
2        B     K           Condition  Red
3     K              *     Quadrant   2,3
4     *     E  *           Sector     4,4
5     *                    Photons     10
6              *  *        Energy    2950
7  *                       Shields     10
8        *           *     Klingons    26
  ------------------------

TACTICAL COMMANDS

You have seven tactical commands available to you.

LIBRARY COMPUTER COMMANDS

You have six computer commands available to you.

STATUS REPORTS

Certain reports on the ship's status are made by officers of the Enterprise who appeared on the original TV Show - Spock, Uhura, Scotty, Sulu, Checkov, etc.

KLINGON WARSHIPS

Klingons are non-stationary within their quadrants. If you try to maneuver on them, they will move and fire on you.

WHEN KLINGONS ATTACK

Firing and damage notes:

BAD NAVIGATION

Your engines will automatically shut down if you should attempt to leave the galaxy, or if you should try to maneuver through a star, a Starbase, or - heaven help me - a Klingon warship.

SHIELD ENERGY

In a pinch, of if you should miscalculate slightly, some shield control energy will be automatically diverted to warp engine control (if your shields are operational!).

STARBASES

Starbases are scattered around the Galaxy providing a safe haven while you're docked. During your stay, a team of technicians will repair your ship, restore you to full energy, and restock your photon torpedo inventory.

If, you should cold-bloodedly destroy a Starbase, you will get a nasty note from Starfleet Command. If you destroy your last Starbase, you loose the game!

END OF GAME

End game logic makes it possible to get a new command after successfully completing your mission.