Star Trek® Text Game

By Slade

You are Captain of the starship Enterprise with a mission to seek and destroy a fleet of Klingon warships that are menacing the United Federation of Planets.

The object is to destroy all the Klingon warships in the time limit without the Enterprise itself being destroyed.

Be prepared for the action, the Klingon warships never miss. When you accept the assigned Starfleet Orders, will be starting position somewhere in the galaxy which is divided into an 8x8 grid of Quadrants.

Be prepared for the action, the Klingon warships never miss!

Circa 2019

Updated the HTML5 Graphical display with more action and improve the mobile device handling.

The Short Range Sensors have been updated surrounding a graphical view of the Enterprise, Starbases, Klingon Warships, Stars and more ... You have to play it to enjoy it.

Circa 2010

Created this new grid layout for mobile devices making the Short Range Sensor a heads-up display while improving the action of the game.

This version was originally released as an Android Java application on the Google Play Store. An iOS version was created but never released on the Apple App Store.

This JavaScript version was created as a Progressive Web Application (PWA) for both Android and iOS bypassing the Google and Apple stores.

So many apps could be made into light-weight pure JavaScript apps using a single code-base avoiding all the moving target nonesense of my neighbors up the street at the tech cemetaries of Silicon Valley ingenuity.

Circa 2001

Ported 1995 Java code to JavaScript, re-creating the original Star Trek Text Game into a more portable language better preserving and enabling everyone on the the Internet immediate access.


History

I learned of the Star Trek Text Game in 1976 when I was a kid reading thrown away terminal printouts from a garbage can at a tiny computer lab at neighboring local college where I learned the BASIC language programming, hacking onto time-sharing systems and so much more.

The original Star Trek Text Game was developed by Mike Mayfield and several of his high school friends in 1971 on main-frame computers. (see Wikipedia for more ...)

In 1986, I ported the BASIC language version to my first PC in the MS C programming language code and later ported that to the Java language in late 1995. Neither of these ports allowed everyone on the Internet to use them at this final port did to JavaScript with HTML / CSS rendering.

The game has evolved from the original computer printout to a more fun graphical version while keeping the original feel for everyone to challenge themselves.

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